October 12, 13, 14, 2012
Lots of pristine land for a weekend of fun!
Arrive on Friday afternoon for set up.
Depart on Sunday.
$10 per reenactor
Deadline for registration - September 1, 2012
“CAN YOU FIGHT THE REAL FIGHT?” Weekend Tactical Details
1) To offer an event what will give re-enactors a chance to experience approximately forty continuous hours of combat.
2) To offer an event that will give commanders an opportunity to command troops as the situation dictates, and to learn to maneuver a body of troops to achieve a goal.
3) To offer an event that will use infantry, cavalry and artillery to their full potential in the filed.
4) To offer an event where there is no pre-set outcome, no “scripted” engagements between armies and no set camps.
5) To enjoy a good fight, numerous skirmishes, ambushes, advances, retreats, poundings (both given and received) and enough espionage to keep everybody on the alert.
1) No sutlers or spectators.
2) Pre-registration is necessary and mandatory. No walk-ons.
3) If you want it, you bring it and expect to carry it with you. Potable water will be available but no meals are to be provided.
4) Galvanization will not be necessary.
5) Coggins papers are mandatory. Feed, care and the health of your horse is your responsibility.
6) Artillery needs to be portable.
7) Leaving event site during the event is prohibited.
8) Waivers must be signed upon arrival.
1) Access to potable water and port-a-johns.
2) Two structures for opposing “headquarters”.
3) One structure for “hospital”.
5) Officials for security and judging.
6) One event area map for each commander.
7) Off limits areas pre-marked on maps.
1) From sundown Friday until all goals are achieved or 3:00pm Sunday.
1) A fee of $10 is due with the pre-registration form and is not refundable.
2) All monies collected that are not used to cover the cost of the event shall be dedicated to
Allison Woods, a non-profit organization.
a) An impartial Judge will place three boxes in different locations. One box will contain “gold”, another box will contain “jewelry” and the third box will contain “cash”.
b) Contents of boxes are not to be removed or altered.
c) Once a box has been located it must be brought to the “headquarters” tent. Possession of the box is a must, once the box is found it is not a given that it will remain in your possession.
d) Possession of two of the three boxes by a Judge will determine victory.
e) An attack on either “headquarters” will not be tolerated until Sunday afternoon. Judges will determine if an attack is permissible then and relay the information to the opposing commander.
1) Judges decisions are final.
2) Judges will maneuver with all three branches of both armies but taking no active part in tactical military decisions.
3) Judges will determine at time of contact if “hits” have been made and to what extent the casualty loss.
4) Judges at the “hospital” tent will determine if the determined time has passed for a casualty to return to ranks.
5) Judges will also operate site security.
6) Judges will be briefed as to what constitutes a hit, i.e. direction and volume of fire.
1) If it has been determined a “hit” has been made; the casualty(s) will tie the strip of cloth (red for wounded, black for KIA) given to them at registration to their left arm and report to the “hospital” tent. When the previously determined time has elapsed, the soldier(s) is to remove the cloth and return to their army.
2) It is advisable that a “casualty” use this time to eat, rest, re-hydrate and take advantage of the port-a-johns.
RE-ENTERING THE TACTICAL AFTER A “HIT”:
1) When a soldier’s casualty time has elapsed he may remove the strip of cloth and return to his respective army.
2) A soldiers return to his army also is not a given. Capture by the enemy or being seen as a deserter are possibilities. Returning to ones army will rely on the soldier’s cunning and not a Judges call.
1) Prisoner exchange may be arranged between the two field commanders under a flag of truce.
2) The flag of truce having been arranged between the two commanders is to be treated with respect and honor. There is to be no shots fired during the truce and only the commanders are to discuss the terms of the exchange.
3) Both flags of truce are to be visible to all in both squads and are not to be lowered until exchange is complete and prisoners of war are under command of their respective commanders. When both flags are lowered the truce has ended.
This event will give re-enactors a chance to experience to some degree an actual combat. The stress of enemy confrontation at any time of day or night, the lack of food, the loss of sleep, with the removal of the casualties; the loss of strength and all the details that must be dealt with in the field will determine “Can You Fight the Real Fight?”
With the victory of one army over the other the vow: “We’ll win it next time!”